Blizzard Entertainment, at least in recent times, has failed to put out a bad game. The reason for this is simple: if it's bad, they won't release it. Ever since the not-so-famous Warcraft Adventures, Blizzard Entertainment (or I guess I should say, Activision-Blizzard now) has always stated they would rather pull a game that's finished from the production line that have it released and hurt the company's image.
This is why Starcraft: GHOST was cut, and why the last game I bought was Wrath of the Lich King.
I can't think of any other company that I have so much faith in. Blind faith, perhaps, but faith nevertheless. While I may not be super excited about all their big upcoming titles (Cataclysm, yes. Diablo 3, maybe not), I still think Blizzard is one of those rare companies that takes so much pride in their work, that they'd rather pull a product from the shelves then let it be a flop and waist their fans' time and money.
Needless to say, you all know where I'm going to be Tuesday...
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